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Scientific Events, Paper Publication and Presentation

WISH@CHI2023
“Co-Designing Interactive Technologies for Community Aware Physical Training and Rehabilitation in the VR2Care Digital Ecosystem”

28th April 2023

Presented by Hugo Paredes, Project Coordinator, INESC.

Hamburg, Germany

WISH@CHI2023
“Co-Designing Interactive Technologies for Community Aware Physical Training and Rehabilitation in the VR2Care Digital Ecosystem”

28th April 2023

Presented by Hugo Paredes, Project Coordinator, INESC.

Hamburg, Germany

WISH@CHI2023

Co-Designing Interactive Technologies for Community Aware Physical Training and Rehabilitation in the VR2Care Digital Ecosystem”

28th April 2023

Presented by Hugo Paredes, Project Coordinator, INESC.

Hamburg, Germany

IFA Global Conference

“Age-Friendly Environments/ Metaverse for Age-Friendly”

27-30 June 2023

Presented by Ad Von Berlo, Smart Homes; Matthieu Arendse, Tante Louise; Vania Mota, OSF

Bangkok, Thailand

iMETA 2023

"VR2CARE: an age-friendly ecosystem for physical activity, rehabilitation, and social interaction”

18-20 September 2023

Presented by Hugo Paredes, Project Coordinator, INESC.

Tartu, Estonia

MetroXRAINE2023

25-27 October 2023

Presented by Hugo Paredes, Project Coordinator, INESC.

Milan, Italy

AHL Napoli 2023

“Scaling up digital solutions through PNRR in Portugal experience.”

13 – 15 November 2023

Presented by Hugo Paredes, Project Coordinator, INESC.

Milan, Italy

SEGAH 2024

“Probing into the Usage of Task Fingerprinting in Web Games to Enhance Cognitive Personalization: A Pilot Gamified Experience with Neurodivergent Participants”

7 – 9 August 2024

Presented by Hugo Paredes, Project Coordinator, INESC.

Funchal, Madeira

ACHI 2024

“Virtual Multiuser Environment for Adapted Physical Activity and Rehabilitation for Older Adults: Usability and Acceptance Evaluation”

26-30 May 2024

Presented by Vania Mota, OSF.

Barcelona, Spain

Other papers:

JIM

“Exploitation Challenges in Multi-user-driven Innovation – A case study of improving physical activity with Virtual Reality”

Altice Labs Innovation Magazine

“Exploitation Challenges in Multi-user-driven Innovation – A case study of improving physical activity with Virtual Reality”